As a young teenager in the good 'ol 90s, I wanted to showcase my Mac programming efforts online. After I put a site on Geocities I met up with some guys from the midwest who were interested in some of the same things. I forget exactly how the story went, but we eventually started working together and scored free web hosting for the project from the owner of Wits and Bits, a hosting outfit that was around from 1998-2000. (Thanks Mr. Hewitt!) I don't know if you remember, but free web hosting was actually kind of a big deal circa 1998 because the only gratis alternatives were outfits like geocites. Remember those obnoxious www.geocities.com/Silicon_Valley/Flats/1234/-type URLs? Yeah. Anyway, when the hosting offer came along, we decided to brand the site Alpach Software.
Alpach still has a live site hosted here, mostly to provide a download location for the source for Diablo II Cheater in case anyone wants to work on it. The site hasn't been seriously updated in more than 7 years, but for some reason it still gets around 100 hits a week. Probably automated queries from all those mac software sites. Occasionally I do still get questions about Diablo II Cheater, but usually they just need a reminder that the software doesn't work on the latest version of Diablo II. Some of the search queries that find this site are along the lines of "diablo cheater mac 107" so I assume people are still using it.
At one time we owned alpach.com, back when Sam was our doing web design. The archive.org snapshot didn't capture anything except the front page, unfortunately. Apparently a freelance flash developer in Montreal has the domain now.
When I was 14, I tried to create a spin off called AlpachWeb to do web development. I didn't really spend much time on it, and I think the site only stayed live for 6 months or so in '99. Needless to say we never got any customers (thank goodness!). That could have turned ugly pretty quickly.
My old friend, Duncan, was still working on a design for Alpach as recently as 2003. He was using it to market a version of the Christmas countdown software developed in Cocoa for OS X.
During those years I created a lot of software that never became polished enough for public release. Eventually I lost interest in RealBasic and developing Mac software, but thanks to an old iMac that can still run Classic and my meticulous archiving, I can bring you screenshots of some the software that never saw the light of day. I figure I owe it to my former self to immortalize his work, even if only in screen shot fashion. The programs that actually did get released are detailed too, for their own sake.
Story Creator
This project is first because it was the largest and most sophisticated of them. Unfortunately I was more interested in adding new features than fixing bugs and releasing, so this project never saw a public release.
It was to be distributed with a short story called Jacob's story, jointly written by myself and Duncan. I'm a little embarrassed to admit that I started writing it to ridicule one of my friends who always seemed to be getting himself into amazingly funny situations, but eventually we changed the main character's name to Jacob and Duncan took over the writing completely.
Thanks to the magic of Story Creator's HTML export function, you can now view Jacob's Story here, in its entirety! Hopefully Duncan will not mind it being posted.
You can also see more screenshots from Story Creator and read a little more about it.
Dreamscape
This was an interesting idea that someone might still be able to pick up and run with. Lucid dreaming is the act of becoming conscious during your dreams and perhaps also directing the experience in the way that you want. There's nothing magical about it, and you can probably have one if you practice for a while. Try the "wake-back-to-bed" method for quick results; it's much easier to have them in the morning after you've already slept for 6 or more hours. I experience them easily with this method. Your brain will surely amaze you with its capacity to simultaneously generate and experience strange and beautiful stories and vistas.
The idea with Dreamscape was to aid lucid dream induction through audio cues played while the user was sleeping. Since sounds you hear while sleeping will often appear in your dreams, you could recognize these cues as a hint that you were asleep and dreaming. The folks over at the Lucid Dream Institute used to sell dedicated devices that would flash lights and play sounds for this purpose, but to my knowledge they aren't manufactured anymore. Certainly the cost of a dedicated device wasn't justified in my mind.
Dreamscape would also play slightly out-of-phase sine waves during the first hour to to generate binaural beats and help the user get to sleep. I rather doubt these beats have any effect on non-epileptic people, but it was an amusing addition to the program.
You can also see more screenshots from Dreamscape.
Diablo II Cheater
This project enjoyed the most success of all my early Mac applications and we got a lot of feedback about it. It would open your locally stored Diablo II Character save files and allow you to edit them using a simple interface. Blizzard added a checksum to the save format in v1.08 for reasons I never really found out, and the program never worked with newer versions.

You can download the application, if you have an old Mac. Of course, the obligatory warning that it doesn't work with any versions of Diablo II beyond 1.07 (they changed the save format). It seems to work fine in Classic, so unless you have an intel Mac or don't have Classic installed you should be good to go.
You can also see more screenshots from the Diablo II Cheater.
Enjoying this history of Alpach Software? See more on page 2, including Work Faker, Super BattleBot, and more.
You could also return to the front page.